COMPUTER SCIENCE AND DESIGN

VISION

To be recognized as a centre of excellence in Computer Science and Business System producing a pool of engineers through advanced knowledge and innovation in analysis, computation and solution of real time problems of mankind.

MISSION

  • To provide a learning environment endowed with competence and expertise in Computer Science and Business System education.
  • To promote a culture of entrepreneurship and innovation among students by disseminating knowledge and best practices in the domain
  • To create opportunities for all-round development of students through co-curricular activities and extra-curricular activities and foster lifelong learning.
  • To impart value-based learning among students enriched with ethics to address the needs of society and industry.
CS Organisation Structure

DAC: Departmental Advisory Committee

Composition
Head of the Department Chairman
Expert from Academia Member
Expert from Industry Member
Project Coordinator Member
Seminar Coordinator Member
Four Senior Faculty Members Member
Programme Coordinator Member Secretary

DQAC: Departmental Quality Assurance Committe

Composition
Head of the Department Chairman
SIX Senior Faculty Members Members
Programme Coordinator Member Secretary

Departmental Budget/Purchase Committee

Composition
Head of the Department Chairman
Programme Coordinator Member
Professional Society Coordinator Member
Facility Coordinator Member
Budget / Purchase Coordinator Member Secretary

Departmental Project Assessment Committee (DPAC)

Composition
Head of the Department Chairman
Programme Coordinator Member
Seminar Coordinator Member
Research Coordinator Member
Project Coordinatorr Member Secretary
CSI: Computer Society of India
BITES: Board for IT Education Standards
NSS: National Service Scheme
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"Greetings from the department of Computer Science and Design (CS&D)."

The Department Computer Science and Design (CSD) aims to produce adaptable software developers who are experienced with emerging media technologies and design approaches as well as knowledgeable in computing approaches, tools, and technologies. Students who complete this degree are well-prepared for a wide range of employment in fields like entertainment, the arts, games, digital analytics, mobile application development, web/product design, cyber security, multimedia, and other interactive industries all over the world. The department is committed to giving students a best education and a promising future, which is supported by its upper edge teaching staff, excellent facilities, and Training & Placement Cell. We strongly promote innovation in research, education, and service to the profession, the local community, and industry. As we take the department of Computer Science & Design to new heights, I cordially invite you to join us in our endeavours. A successful academic career is my final wish for all the students and faculty.

FACULTY

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Dr. Praahas Amin

Associate Professor & HoD

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Mr. Gurusandesh M

Assistant Professor

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Mr. M H Soorajprasad

Assistant Professor

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Mrs.Archana S

Assistant Professor

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Mrs.Chatura V Karadesai

Assistant Professor

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Mrs.Pooja N S

Assistant Professor

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Anantha Krishna Kamath

Assistant Professor

TECHNICAL STAFF

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Prajwal

Lab Instructor

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Ms. Janitha

Lab Instructor

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Ms. Niveditha

Lab Instructor

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Ms. Likhitha

Lab Instructor

Bachelor of Engineering (BE) in Computer science & Design (CS&D) programme is affiliated to Visvesvaraya Technological University (VTU), Belgaum, Karnataka. This programme is offered with a blend of theory and practical courses. This course also offered with projects and internships. These offered courses help students to cope up with the recent advancements in the computer industry. The department conducts the following bridge courses for the BE students to make them industry ready and thereby improve placement opportunities.

  • Advanced Java Programming (Laboratory)
  • Python Programming (Laboratory)
  • Soft skills Development Courses (I - VII Semesters)
  • Technical Skill Development Courses (I – VII Semesters)
  • Animation and Graphics
  • Game Design

PROGRAMME EDUCATIONAL OBJECTIVES (PEO)

  1. Graduates will apply knowledge and skills of computer science and business systems to address challenges in various aspects of technology, business and society by solving real time problems.
  2. Graduates will engage in lifelong learning by adapting to evolving industrial and societal needs.
  3. Graduates will work efficiently and effectively exhibiting entrepreneurial skills, team spirit, leadership and ethical qualities.

PROGRAMME OUTCOMES (PO)

Engineering graduates in Computer Science and Business System will be able to:

  1. Engineering knowledge: Apply knowledge of mathematics, science, engineering fundamentals and an engineering specialization to the solution of complex engineering problems
  2. Problem analysis: Identify, formulate, research literature and analyse complex engineering problems reaching substantiated conclusions using first principles of mathematics, natural sciences and engineering sciences
  3. Design/development of solutions:Design solutions for complex engineering problems and design systems, components or processes that meet specified needs with appropriate consideration for public health and safety, cultural, societal, and environmental Considerations.
  4. Conduct investigations of complex problems: Conduct investigations of complex problems using research-based knowledge and research methods including Design of experiments, analysis and interpretation of data, and synthesis of information to provide valid conclusions.
  5. Modern tool usage: Create, select and apply appropriate techniques, resources, and modern engineering and IT tools, including prediction and modelling, to complex engineering activities, with an understanding of the limitations.
  6. The engineer and society: Apply reasoning informed by contextual knowledge to assess societal, health, safety, legal and cultural issues and the consequent responsibilities relevant to professional engineering practice.
  7. Environment and Sustainability: Understand the impact of professional engineering solutions in societal and environmental contexts and demonstrate knowledge of and need for sustainable development
  8. Ethics: Apply ethical principles and commit to professional ethics and responsibilities and norms of engineering practice.
  9. Individual and team work: Function effectively as an individual, and as a member or leader in diverse teams and in multi-disciplinary settings
  10. Communication: Communicate effectively on complex engineering activities with the engineering community and with society at large, such as being able to comprehend and write effective reports and design documentation, make effective presentations, and give and receive clear Instructions.
  11. Project management and finance: Demonstrate knowledge and understanding of engineering and management principles and apply these to one’s own work, as a member and leader in a team, to manage Projects and in multidisciplinary environments.
  12. Life-long learning: Recognize the need for, and have the preparation and ability to engage in independent and life-long learning in the broadest context of technological change.

PROGRAMME SPECIFIC OUTCOMES (PSO)

  1. PSO 1: To engage in entrepreneurial activities and provide solutions to problems of society via IT.
  2. PSO 2: Apply concepts of business intelligence and data analytics to design and develop business processes and strategies.

Course Outcomes(CO)

NEWSLETTERS

LABORATORIES

1. Data Structures and Algorithms Laboratory (CSDL - 01) This lab is designed to help students understand and implement various experiments of data structures and algorithms. It provides an environment for students to practice coding, analyze the efficiency of different algorithms, and solve complex problems. The laboratory is equipped with 24 computer systems with the necessary software tools required for implementing and testing academic laboratory experiments. Academic Labs: Data Structures, DAA, DBMS, Python Programming

2. Object Oriented Design Pattern Laboratory (CSDL - 02) TThe Object Oriented Design Pattern Laboratory is equipped to provide students with practical experience in developing software by making use of Object Oriented Design Patterns. The lab is equipped with software tools for Development and Testing of software applications. It is also equipped for performing data analytics. Academic Labs: R-Programming, DBMS, Java

3. UI/UX Laboratory (CSDL - 03) The UI/UX Laboratory is equipped to provide students with practical experience in developing UI/UX Concepts. The lab is equipped with computing resources and software tools for tasks such as Full Stack Development, Data Analytics and Web Application Development. Academic Labs: R-Programming, DBMS, Java

CLASSROOMS

The Department is allotted with spacious and well ventilated classrooms which are equipped with projectors, boards and adequate seating.

DEPARTMENT LIBRARY

The department has a library well equipped with reference books and text books for the use of students and staff of the department.

EXAMINATION RESULTS

2021-2022 Batch:
1st Semester – 80.32%
2nd Semester – 86.89%
3rd Semester – 82.26%
4th Semester – 93.55%

ONLINE CERTIFICATIONS

AY 2022 – 23 :
Coursera: 119
NPTEL:2
Spoken Tutorial: 82

Research Areas

  • Machine Learning
  • Biomedical Signal Processing
  • Data Science and Big Data Analytics

PUBLICATIONS IN INTERNATIONAL CONFERENCES

  • A Study on the Application of One Dimension Convolutional Neural Network for Classification of Gestures from Surface Electromyography Data - P. Amin and A. M. Khan, "A Study on the Application of One Dimension Convolutional Neural Network for Classification of Gestures from Surface Electromyography Data," 2021 IEEE International Conference on Distributed Computing, VLSI, Electrical Circuits and Robotics (DISCOVER), Nitte, India, 2021, pp. 7-11, doi: 10.1109/DISCOVER52564.2021.9663596.
  • 2. Deep Learning Based Gesture Recognition System Using EMG Spectrogram Data - Amin, P., Khan, A.M. (2023). Deep Learning Based Gesture Recognition System Using EMG Spectrogram Data. In: Choudrie, J., Mahalle, P.N., Perumal, T., Joshi, A. (eds) ICT with Intelligent Applications. ICTIS 2023. Lecture Notes in Networks and Systems, vol 719. Springer, Singapore. https://doi.org/10.1007/978-981-99-3758-5_29

FACULTY PURSUING DOCTORAL STUDIES

Mr. Anantha Krishna Kamath
Mrs. Pooja N S
Celebrating Youth,changemaker's contribution in innvation and entrepreneurship (17-01-2024)

He spoke about renewable energy systems and its importance in present and upcoming future and the role of green energy for sustainable future.He motivated students about upskilling and role entrepreneurship in nation building.Being an alumni he emphasized on the utilization of time during college days in upgrading in one’s self with the example of his own life.


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My Story- Motivational sesssion by successful innovator (06-12-2023)

Mr. Prajwal Kumar shared his journey of exploration and creation, motivated the students to embrace the spirit of innovation, transform the challenges into opportunities and push all the boundaries. The session highlighted stories of some of the greatest innovators like Elon Musk, the visionary behind companies like Tesla, SpaceX and snippets from the movie “October Sky” which depicted passion for scientific exploration and innovation. A total of 171 students participated in the event.


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Session on problem solving and ideation workshop (29-11-2023)

The Talk on Entrepreneurship Career and Opportunities was conducted at Canara Engineering College under the banner of IIC. The talk was conducted by Dr. Praahas Amin, Associate Professor and HOD Department of Computer Science and Design, Canara Engineering College, Benjanapadavu.He is a Managing Director at Flashflow Technologies OPC Pvt. Ltd. Mangalore. The resource person briefed the students about What is Entrepreneurship, What are the different ways of coming up with Business Ideas, What are the different Business Models and How to evaluate business idea. He also shared his experiences in starting up a business. Students were briefed about The different components of a Business Idea, different quadrants of innovation such as procurement, Product/Service, Delivery and Promotion and the different types of innovation such as price, convenience, speed, quality and self expression. He also told importance of hobbies, passion, skills and experience in coming up with a business idea. He also spoke about different type of ideas that could become businesses. Different Business Models such as SAAS, Subscription membership and marketplace were explained. Finally the students were briefed about how to evaluate and idea based on Matching Fit, Rating Pain Points and Payment, Sustainability and Unfair Advantages. Types of market such as Red Ocean and Blue Ocean were also explained to the students.


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Branch entry 2023 (17-11-2023)

The Branch Entry program was organized by the Central Arts and Cultural department of CEC on 17/11/2023 at the Open Air Auditorium. Principal Dr.Nagesh H R inaugurated the event. 26 students from the second year CSD class participated in the event. The students performed Skit and dance on the theme "Life is a Movie". Ms. Mahima served as MC of the program.


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Ayudha Pooja (31-10-2023)

Department of Computer Science and Design in association with the college cultural committee celebrated Ayudha Pooja on 31/10/2023. Labs were decorated by the students. Principal, HODs of various departments, students, staff and faculty members of the department were present during the celebration.


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Developing GUI using Python (TKinter) (30-08-2023)

Objectives of the activity To develop GUI using Python Tkinter. Benefit in terms of learning skill/ knowledge obtained At the end able to develop several partly-functional applications. Able develop layouts by using different frames and canvas. Styling widgets by using styling options and configuring the root widget. Overall report of the activity Topics discussed were the advantages and applications of the Python Programming Language, the creation of buttons, frames, and canvas, developing calculator applications, and developing an image viewer. Resource person thought the various components of GUI programming with Tkinter.


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A session on Image Processing (21-06-2023)

Dr. Sunil Kumar B L gave an brief introduction about image processing and techniques used in image processing to the students of IV semester CSD. 60 students benefited from this session.


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FIGMA fundamentals a handson workshop (31-12-2022)

A Figma Fundamentals workshop was held for students of the Computer Science and Design branch by Mr. Vignesh Kunder, Club Advisor, Design Club, on December 31, 2022. The workshop was attended by 60 students and aimed to provide an introduction to Figma, a popular collaborative design tool. The workshop began with a brief overview of Figma's capabilities and its place in the design industry. Students were then guided through the basics of the Figma interface and shown how to create and edit simple designs. The workshop also covered topics such as working with layers, using vector graphics, and collaborating with team members in Figma.


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An Awareness Session on Best Usage of VTU E-Resources (30-11-2022)

The Department of Central Library and Information Center conducted “An Awareness Session on Best Usage of VTU E-Resources” on 30/11/2022 for second year students of Computer Science and Design. Mrs. Supriya A V, Assistant Professor, Department of Artificial Intelligence and Machine Learning, spoke about the facilities available at the college central library, benefits of VTU e-resource usage during research, paper publication and project report preparation. The students were shown a demonstration of a remote access solution that is specifically designed for effective access of digital content subscribed by VTU Consortium such as e- journals, e-books, articles from various publishers Springer Nature , Taylor and Francis, Elsevier /Science Direct, IEEE POP, Emerald, McGraw Hill and Turnitin Online Plagiarism Check Tool, Lanquill(Sententia) Netanalytiks Grammar Tool.


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CSD Branch entry (24-11-2022)

Computer Science and Design Branch Entry program was organized by the department cultural committee on 24th November 2022 in the AC Seminar Hall. The program was coordinated by Mr. Soorajprasad, Assistant Professor and Chaired by Dr. Ankitha K, HOD, Department of CSD. Dr. Ankithas K, Head of the Department of Computer Science and Design addressed the second-year students and spoke about the department’s Vision, Mission, Opportunities in the field of CS&D. Here is a glimpse.


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